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Total source
level compatibility among all supported platforms (excluding graphics printing,
currently supported under Windows only).
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Same look &
feel in all environments (similar to OSF/Motif).
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Coding process
is very smart and produces a compact source code.
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A manager object
automatically positions and resizes its children, making layout construction
very simple.
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A designing tool
(MGui Designer) generates C and C++ source files that can be compiled in
all supported environments.
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Supports 16 and
256 colors under DOS BGI and Watcom Graph.lib. Up to 16 million under Windows,
X-Window and DOS/GRX (DJGPP, Watcom and Borland real mode).
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Text Cut &
Paste capabilities.
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Drawing primitives
for line, rectangle, circle, polyline etc...
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Image drawing
up to 24 planes (True color).
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Log facility
with run-time user modifiable tracing level.
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Object resource
handling with ascii configuration files.
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Automatic font
selection, resolution sensitive.
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User level run-time
Object attributes changing (with optional store in the application resource
file).
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Transparent background
can be applied to GUI objects and images.
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Images can be
used as object backgrounds.