• Total source level compatibility among all supported platforms (excluding graphics printing, currently supported under Windows only).
  • Same look & feel in all environments (similar to OSF/Motif).
  • Coding process is very smart and produces a compact source code.
  • A manager object automatically positions and resizes its children, making layout construction very simple.
  • A designing tool (MGui Designer) generates C and C++ source files that can be compiled in all supported environments.
  • Supports 16 and 256 colors under DOS BGI and Watcom Graph.lib. Up to 16 million under Windows, X-Window and DOS/GRX (DJGPP, Watcom and Borland real mode).
  • Text Cut & Paste capabilities.
  • Drawing primitives for line, rectangle, circle, polyline etc...
  • Image drawing up to 24 planes (True color).
  • Log facility with run-time user modifiable tracing level.
  • Object resource handling with ascii configuration files.
  • Automatic font selection, resolution sensitive.
  • User level run-time Object attributes changing (with optional store in the application resource file).
  • Transparent background can be applied to GUI objects and images.
  • Images can be used as object backgrounds.